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Thread Statistics | Show CCP posts - 3 post(s) |

Adunh Slavy
Ammatar Trade Syndicate
411
|
Posted - 2012.03.24 14:06:00 -
[1] - Quote
Since my thread is being ignored *sniff* and this one is getting the attention, I'll dump this in here.
Glad to see there is no "wars have to be mutual" option - helps keep Eve dangerous.
Is the Merc Market place the only way to be or have an ally? And if that is the case, is there a "private" contract option available?
Blemish is a good way to help counter corp hopping, but I would also suggest that there be an ISK cost to Concord involved to be made by the individual player. A lower cost for small corp players, and a larger cost for players in large corps. Make it have a cost to hop corps beyond just a bad mark.
The cease fire situation, where after the war the war can not resume between the two for seven days, that should be extended to 14 days. Would also argue, any corp that has had a war end in the past 14 days AND they surrender for over one billion OR had a merc contract for a cost of more than one billion ISK, the cost to war dec that corp is triple in that 14 days. Helps reduce the incentive for ISK pinata.
One thing I notice is that war still lacks a definitive goal to a war. Granted that is not always easy to define. Some ideas could be, how much ISK damage inflicted - once a player defined number is reached, the war ends. Later, when planet districts are added, declare a war to claim districts or multiple districts. This could be extended to outposts, POSes at moons, etc. |

Adunh Slavy
Ammatar Trade Syndicate
412
|
Posted - 2012.03.24 15:04:00 -
[2] - Quote
Destiny Corrupted wrote:Adunh Slavy wrote:The cease fire situation, where after the war the war can not resume between the two for seven days, that should be extended to 14 days. Would also argue, any corp that has had a war end in the past 14 days AND they surrender for over one billion OR had a merc contract for a cost of more than one billion ISK, the cost to war dec that corp is triple in that 14 days. Helps reduce the incentive for ISK pinata. This would be too easily exploited by alt corps.
I suppose so, by paying a billion ISK back and forth. Is that less of a concern than some poor little corp being used as an ISK faucet because they made a bad choice? |

Adunh Slavy
Ammatar Trade Syndicate
412
|
Posted - 2012.03.24 15:07:00 -
[3] - Quote
Iam Widdershins wrote:Adunh Slavy wrote:One thing I notice is that war still lacks a definitive goal to a war. Granted that is not always easy to define. Some ideas could be, how much ISK damage inflicted - once a player defined number is reached, the war ends. Later, when planet districts are added, declare a war to claim districts or multiple districts. This could be extended to outposts, POSes at moons, etc. That's the great thing about EVE: You don't need a definitive goal that's laid out by game mechanics for you. You fight for your own reasons; I'm sure you can find some. I've always been able to.
So make it optional, what's wrong with options? |

Adunh Slavy
Ammatar Trade Syndicate
412
|
Posted - 2012.03.24 15:09:00 -
[4] - Quote
Jojo Jackson wrote:Adunh Slavy wrote: One thing I notice is that war still lacks a definitive goal to a war. Granted that is not always easy to define. Some ideas could be, how much ISK damage inflicted - once a player defined number is reached, the war ends. Later, when planet districts are added, declare a war to claim districts or multiple districts. This could be extended to outposts, POSes at moons, etc.
This sound nice. - attacker set's goal: "war end when we destroyed POS x" (as excample) - defender has to know about to goal !!! Now defender can decide to defend the tower OR to let it as undefended as posible to let the war end quick. But as long as it is posible to start wardecs without any goal ... they have no deeper impact and so are meaningless.
Yep, and goals could be a ruse tool as well "War ends when we get XYZ" ... but instead go attack ABC. |

Adunh Slavy
Ammatar Trade Syndicate
417
|
Posted - 2012.03.24 20:15:00 -
[5] - Quote
Attacker/defender difference in size should be more the metric than just defender size. Similar sized corps would cost less, more dissimilar would cost more, in addition to number of wars. |

Adunh Slavy
Ammatar Trade Syndicate
425
|
Posted - 2012.03.25 03:30:00 -
[6] - Quote
Perhaps there may be some value in the shame tag for people joining a corp that is at war as well. |

Adunh Slavy
Ammatar Trade Syndicate
425
|
Posted - 2012.03.25 04:03:00 -
[7] - Quote
Dirael Papier wrote: I dunno, I'd just prefer completely disabling a corp's ability to accept new members during a war.
Even better IMO. |
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